9/23/2023 0 Comments Disney magic kingdoms game cheat![]() ![]() It's a question of morals and emotions more than anything, which is really just an extension of the roleplaying that Larian specializes in. We'll never reach a logical conclusion here because the issue isn't rooted in logic. TheBG argues that because Baldur's Gate 3 is a world of magic, there could be legitimate explanations for this kind of phenomenon: "Was it you and your party? Was it your rival trying to frame you? Was it the local thieves guild following you because you look rich and stealing the money you spend because shop owners aren't as strong as you? Is the owner just scared you'll kill him if you say anything so he just plays dumb?" Shpaan offers a counterpoint regarding immersion: "You wouldn't even attempt something like that IRL because no sane thief would risk that kind of move." And I would have to question the planning abilities of a thief who'd immediately steal from a merchant they just bought from, but there is an argument to be made that maybe this thief is just that good. Some aspiring thieves reckon stealing your own money back is perfectly reasonable because you'll need to make build sacrifices to lean into successful thieving, and in the end you'll be able to "solve problems with money instead of weapons, or with stolen weapons instead of muscles," as Gorny1 puts it. The reasoning behind both arguments is interesting to unpack. ![]() "You'll end up having way more money than you rightly know what to do with, nothing to really spend it on, and when you do find something you'll be able to purchase it without any meaningful barrier because you can just steal the money back." They add that they actually like having the option, but "explicitly don't recommend doing it at least on a first playthrough." I really don't recommend it, either in Skyrim or in Baldur's Gate, because it completely destroys the economy," warns MrTastix. "Stealing your money back has been a viable strategy in almost every Elder Scrolls game, too. I did it exactly once in DOS2 and it felt so immersion-breaking I never did it again." Kalsir agrees that it feels "way too 'gamey,'" and some others feel the same. It's another thing entirely to walk around a person you just finished talking to and pickpocket. "It's one thing to roleplay a rogue and stealth around a house in the middle of the night looting everything. ![]()
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